OBSERVE
Notice a real moment of friction. Start with what someone is trying to do.
A rough object gives an idea edges. Build something people can hold, question and change before polishing the details.
Notice a real moment of friction. Start with what someone is trying to do.
Use familiar materials to make the central interaction visible.
Put the object in a conversation. Ask what the next version should clarify.
central question
for the first build
rough directions
before choosing one
Set a narrow goal. Learn whether the core interaction makes sense before adding finish.
Choose a material that makes the question easy to test. A rough surface is welcome.
Fold, layer and cut to test scale or placement.
Shape a grip, a volume or a simple moving part.
Try a curve, a surface or an expressive detail.
Make one deliberately unusual version. Use it to notice possibilities that a neat sketch may hide.
minutes for an optional playful build sprint
A suggested 105-minute sequence. Adapt the time to your team and materials.
NOTICES THE QUESTION
GIVES AN IDEA FORM
ASKS WHAT CHANGED
Can the shape explain its purpose?
Where does a hand naturally go?
What should the object feel like?
What did someone do without being told?
Sketch the detail that changed the conversation.
Choose one thing for the next version.
One question.
One object.
A new conversation.