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Godot 开放世界冒险游戏

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原帖说明

Kimi K3.1 Pro built a stylized 3D action-adventure game using Godot 4.7.2. The project features five explorable regions with procedural terrain, roads, water, vegetation, and village layouts, alongside third-person combat, a two-phase Boss fight, gathering, a day–night cycle, and campfire fast travel. External assets used: Quaternius Stylized Nature MegaKit, Quaternius Medieval Village MegaKit, Kenney Survival Kit, Quaternius Ultimate Monsters, KayKit Character Pack, KayKit Character Animations 1.1, Quaternius Universal Animation Library, CDmir Goblin, rubberduck Vampire Bat, and the Fredoka, ZCOOL KuaiLe, and LXGW WenKai fonts.

— @Kimi_Moonshot

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