3D 场景0:51I asked Opus 5.5 to generate a realistic 3D model of the Taj Mahal
Dome, minarets, marble inlay, even the foundations.
One prompt ⤵️ One HTML file.@CurieuxExplorerThree.jsGLSLCanvas
作者只公开了部分提示词。
i asked opus 5.5 to build me a planet. not a picture of a planet. a whole planet. it wrote a single html file. no libraries, no images, no 3d models. every ocean, every mountain and every city light is math, generated live in your browser. then i started playing with it. drag it and it spins. raise the sea level and watch continents drown. move the sun and watch the cities switch on at night. hit "new planet" and it invents a new world. it even names it. a year ago this was a semester project for a graphics student. now it's a prompt.
3D 场景0:59Claude Opus 5.5 is absurdly good at 3D.
I reran one of my recent 3D experiments with Claude Opus 5.5.
Same prompt, same references, same real-world scene I had previously built with GPT-6 Astra.
The result was much better than I expected.
Put simply, for this specific use case, Claude Opus 5.5 was a clear win for me.
The biggest differences for me were instruction following and taste.
With the same references, Opus 5.5 got much closer to the Zelda Breath of the Wild-style look I was aiming for.
The layout felt more intentional.
It picked better camera angles.
Asset placement made more…
3D 场景0:35Opus 5.5 does a great job in eval of GLSL (OpenGL Shading Language) in threejs.
The prompt here is roughly. A fishbowl with reflection, refraction and water caustics.
Check it out yourself! And compare it to other models
https://threejseval.com/gallery?eval=fishtank