知识讲解0:36I asked Claude Opus 5.5 to explain the earthquake physics as an animation. This is what it built, physically accurate strain profile included.
#opus5 @AnthropicAI @claudeai@kureshirfanSVG
作者只公开了部分提示词。
fourier series were hard to learn back in university (2 years ago) and they are fun! what unlocks @HyperFrames_ + @claudeai Opus 5.5 is that you can get the best explainer videos just with 1 prompt you are curious about something? ask claude!
知识讲解0:47Tried Opus 5.5 to explain the Mid-Autumn Festival 🌕
From ancient traditions to mooncakes and family reunions, I turned the story into a short animated video.
The message is simple: No matter how far apart we are, make time for the people we miss.
What do you think of the result?
知识讲解0:35Asked claude Opus 5.5 to make an explainer on how a mechanical keyboard works.
It wrote the music in code, used real switch recordings as the beats, built the 3D in @threejs and timed every cut to the beat.
No stock footage. no editing app.
What a time to be alive!
知识讲解0:44I TRIED MAKING A 3D MOTION GRAPHIC WITH CLAUDE OPUS 5.5. THIS IS WHAT CAME OUT.
The idea was simple: start at my desk and don't stop zooming until we hit a single atom inside the CPU.
Opus 5.5 took it and just kept going.
Into the PC case. The cooler lifts off. The CPU under it. The metal lid comes off. Then the silicon die, one core, the copper wiring stacked on top, rows of logic cells, the fins and gates of the transistors…
…all the way down to one silicon atom, bonded to its four neighbours.
One continuous shot, no cuts. The ruler on the right tracks the scale the whole time: from abo…
知识讲解1:00From Cabo da Roca to observable universe.
I gave opus 5.5 old prompt I prepared for Fable but I was not satisfied with the results. I asked model to create a cinematic film that zooms out from a hillside on Earth to the full observable universe using @threejs No external assets.
Time: ~3h
Output tokens: 662,769
Cache: 125.6M read, 2.0M written;
API-equivalent cost: about $54.52: output $13.26, cache reads $25.12, cache writes $16.14
知识讲解0:38I asked opus 5.5 in @agnt_gg for the most realistic fire it could build using ONLY javascript.
It wrote a real 3D fluid simulation that runs on the GPU. The flame colors come from blackbody physics, the smoke is real volume, it runs at 96 fps in 1080p, and it critiqued its own renders about 40 times.
Then it shot a 38 second film of it. The sound comes from the fire itself. 🔥
Details:
- Nothing faked. The fire is actual simulated gas that burns, heats up, rises, and swirls. It gives off soot that glows, and the soot that escapes cools into smoke. Every frame is computed on the GPU.
- The…