Cenas 3D0:20<inputs>
Ask me for: the product name and a one-line promise, 3 to 5 UI moments to show, one accent color, 10 to 20 real vertical clips I own, and a royalty-free song with a clear drop (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
High-end minimal. One idea per shot, lots of empty space, one accent color, one clean sans (Geist or Inter) with tight tracking. Masked type reveals, match cuts, one smooth camera language. Real footage only, never placeholder cards. No full stops in on-screen text.
Banned: shockwave rings, particle bursts, RGB split, camera shake, lens flares, neon…Vídeos virais do Opus 5.5, com seus prompts.
Todos os vídeos que as pessoas fizeram com o Claude Opus 5.5, com o prompt exato que o criador usou e uma recriação ao vivo para comparar lado a lado.
- Prompts livres para copiar
- Original e recriação lado a lado
Veja 513 vídeos do Opus 5.5
Cenas 3D0:20<inputs>
Ask me for: the product name and a one-line promise, 3 to 5 UI moments to show, one accent color, 10 to 20 real vertical clips I own, and a royalty-free song with a clear drop (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
High-end minimal. One idea per shot, lots of empty space, one accent color, one clean sans (Geist or Inter) with tight tracking. Masked type reveals, match cuts, one smooth camera language. Real footage only, never placeholder cards. No full stops in on-screen text.
Banned: shockwave rings, particle bursts, RGB split, camera shake, lens flares, neon…@twoclippingSVGCSS
Cenas 3D0:15<inputs>
Ask me for: 8 to 12 UI states I want the shape to become (e.g. button, loader, player, slider, toggle, tabs, chart, command palette, toast), pure black and white or one accent color, and a royalty-free song around 120 BPM (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
Dribbble-level UI motion. One shape, never cut: every state is the same element morphing its size, radius and color while its content swaps with a short blur. A cursor drives every change with real clicks and drags. Light warm-gray canvas, black and white components, one clean UI font (Geist). Springs eve…@__morseSVG
Cenas 3D0:15Create a bold, dynamic 15-second motion graphics showreel that feels like the ultimate portfolio piece of an exceptionally talented motion designer. Showcase a wide range of advanced techniques: kinetic typography, smooth transitions, 2D and 3D animation, abstract geometry, fluid simulations, particles, distortion, creative masking, compositing, lighting, depth, and seamless camera movement. Keep the pacing fast, confident, and visually surprising, with every shot transitioning naturally into the next. Make it feel meticulously art-directed rather than like a random collection of effects. Push…@lukasersilThree.jsGLSLCanvas
Cenas 3D0:11Using the linked Figma frame build a badge unlock screen. Match the design exactly. Use the file's assets, lighting, type and layout and add only the motion. Animate the badge so it feels premium and celebratory. Build its scene and then celebrate with gold particles. Treat the badge as a solid 3D object that tilts toward the
cursor following the rules of physics. Keep it fast and smooth, it should not be bouncy.@BThreeAgencyCanvasSVGCSS
Cenas 3D0:08Recreate Market Street, San Francisco as it stood on April 17, 1906, the afternoon before the earthquake, in Blender.
Scope: the Ferry Building up Market to Fifth Street, including the Palace Hotel, the Call Building, the Chronicle Building, Lotta's Fountain and the Emporium.
Before modeling anything, build a source file from: the 1899-1905 Sanborn fire insurance maps (footprints, heights, materials, occupants), the Miles Brothers film "A Trip Down Market Street" (April 1906), period photographs from OpenSFHistory, the Library of Congress and the David Rumsey collection, and USGS topography.…@alexalbert__Three.jsGLSLCanvas
Cenas 3D0:29<inputs>
Ask me for: a one-word brand name for the wordmark (a verb works best), 9 to 12 high-res photos, a royalty-free song around 120 BPM with a drop and a quiet breakdown (Mixkit, free for commercial use), and a free stock clip of a plain wall with moving plant shadows (Pexels).
</inputs>
<direction>
An Apple-keynote launch film, 2D only, one continuous take. Every scene is made out of the previous one: nothing fades, blurs or cuts. Objects change shape instead: text rises out of a mask line, icons pop from zero on a spring, bars draw across, pages push, and a black shape floods the whole…@twoclippingCanvas
Cenas 3D0:12# Auren Header
A cinematic, scroll-scrubbed 3D hero header for the luxury/fantasy brand "AUREN" where a full-screen background video plays frame-by-frame as the user scrolls through a 500vh section, with sequential timed overlays (title, description, feature cards, final title) revealing themselves at specific video timestamps.
## Tech stack
- React 18+ with "use client" directive (Next.js App Router compatible)
- framer-motion (all overlay entrance/exit animations, AnimatePresence, staggered per-character reveals)
- gsap + gsap/ScrollTrigger (scroll-driven scrubbing that maps scroll progres…@iamtanzil_Three.jsGSAP
Cenas 3D1:38show me what goes on inside an AI data centre.@Sayan_shankyThree.jsGLSLCanvas
Cenas 3D0:57Create a 3D animation of a Path Points in this case ball reaching approximation from crest to trough. Discuss the type of ML algorithm gradient descent is. Also list major use cases.And trasition can be fade in fade out. Colour theory Volcanic Orange, Cyan and gradient of grey@anirockshadyThree.jsGLSLSVG
Cenas 3D0:42I want you to imagine a story, that subtly promotes grid genius. Or it can not even have grid genius, but something that aligns with our app and helps us get more eyeballs when posted on social media. Then using threejs/javascript I want you to create full animation, Pixar-level quality out of the story you imagine@AnilraokThree.jsCanvas
Cenas 3D0:55Create a playable version of Minecraft in my browser. Add advanced shaders that make it look as real and beautiful as possible.
World: vanilla ES modules + three.js (importmap from jsdelivr, no build step). Procedural voxel terrain with trees, beaches and water. Make it look as real and beautiful as possible: physically based sky, clouds, soft shadows, water reflections and caustics, god rays, bloom, PBR block textures. First/third-person player (V toggles), mining and placing blocks, torches, stairs, a hotbar and an inventory (E), a day/night cycle with nights that are still readable.
C…@Viggle_PINOCThree.jsGLSLCanvas
Cenas 3D1:00Create a stylistic 3D environment of a busy Santa Monica beach that adapts to the time of day. The art style must be a particle illustration, which uses thousands of tiny glowing specks rather than solid fills with flowing ribbon strokes behind figures to suggest motion.
I had 2-3 more prompts on top of this, but this is a good starting point.
Repo link: https://github.com/ishuagrawal/particle-beach@ishuagra02Three.jsGLSLParticles
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Dúvidas sobre os vídeos
Os prompts são mesmo grátis?
Sim. Todo prompt que o criador compartilhou pode ser lido e copiado de graça, sem precisar de conta.
Quem fez estes vídeos?
Criadores no X fizeram os originais com o Claude Opus 5.5. Cada vídeo credita o autor e tem link para o post original.
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O Skillry recriou cada vídeo com o Claude Opus 5.5 a partir do prompt que o criador compartilhou, para você comparar os dois lado a lado.
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