游戏互动0:11I asked Opus 5.5 to build a tiny underground delivery network in three.js — then turned it into a game.
Lunch rush: 24 orders in 60 s, 6 express upgrades, beat the deadlines.
Free in the browser, link below 👇@lisp_miThree.jsCanvas
收录网友用 Claude Opus 5.5 做出的爆火视频,每个都附作者使用的原始提示词,以及可并排对比的实测复刻。
游戏互动0:34What is going on 🤪
🎲 Dice Corners
https://izmaelmag.me/dice-corners/
I’ve been a gamer since I was three, and the dream of making my own games is what led me into programing
In 2008 I discovered GameMaker and made a few platformers and scrolling shooters. But i had no idea how to make a living from games, so I moved into design and frontend development. I never stopped exploring huge libraries of retro games and imagining games of my own—making them by hand was just hard.
18 years later, I subscribe to Claude Opus 5.5, write a PRD, put together a simple prototype, and half an hour late…
游戏互动0:44Rock skipping game made with Three.js and Opus 5.5.
游戏互动0:48Skydiving game built with opus 5.5🪂
游戏互动0:53Claude Opus 5.5 built this game from a single prompt - a mythic action game inspired by ancient Indian epics.
No engine. No assets. Every temple, tree, enemy, shader, and sound is generated in code.
Even this trailer was designed by Claude. The future is crazy.
游戏互动0:52Testing out Opus 5.5 today by letting it work on a Magicka-inspired game! I loved this game when it came out 15 years ago, super cool spell casting mechanics.
So I want to take this and turn it into an extraction looter. You go out into the wild solo or in a group, fight off mobs and other players to collect loot to bring back to your base.
Like others have mentioned, Opus 5.5 feels so much more creative. Crazy
游戏互动0:15Everyone is sharing what Opus 5.5 can build this week, and it made us ask ourselves a different question: when making things becomes this easy, what do we actually want to make and why?
Our answer was a small retro arcade, the kind we grew up hanging out in, filled with 21 games made by independent developers. Every cabinet carries the name of the person who built its game.
Walk in, drop a coin, and play: https://tympanus.net/Demos/InsertCoin/
#threejs #webgl
动效宣传0:23群友一句话提示词
用Opus5.5做的粒子网站
真的太酷了
知识讲解0:30We're going to try a little test. Do you think you could render a recipe motion graphic animation using javascript or html (w/e you think will produce the best) to show the full recipe from start to finish (empty glass to completed cocktail) - Explainer video style - Showing the recipe ingreidents + measurements as they're going into the cup. Should be a 30s video.
动效宣传0:14<inputs>
Ask me for: 8 to 12 UI states I want the shape to become (e.g. button, loader, player, slider, toggle, tabs, chart, command palette, toast), pure black and white or one accent color, and a royalty-free song around 120 BPM (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
Dribbble-level UI motion. One shape, never cut: every state is the same element morphing its size, radius and color while its content swaps with a short blur. A cursor drives every change with real clicks and drags. Light warm-gray canvas, black and white components, one clean UI font (Geist). Springs eve…
动效宣传5:06I've included an MP4 file and an original link to a video that is called "Claude Pop." It's a pop song that is about increasing rate of progress and the experience of the singularity approaching.
I want you to independently do an end-to-end complete pass on making an updated version of this video. Use the exact same audio track and think and feel very deeply about what is the best way to visually represent all of the lyrics on screen. You do not need to anchor to the current style, you can do truly anything that you think might best let you visually express yourself, including abstract motion…
动效宣传0:46I want you to create a highly professional SaaS product launch video. Go and find some SaaS, preferably just one that people know, so it's easier to identify with it. Pick that, and then make sure to get actual assets and images and all of that stuff from the internet. Turn it into these typical, very professionally edited, motion-graphics-styled product launch videos that you see people making on Twitter when they launch new SaaS products (which are showing off the features, the benefits, and all of these things).
知识讲解0:30create best motion graphics explainer of the (your product) with very good script and good design colors and good music make sure the video should be incredible and people should feels like watch it many times.. it has to be in 30 seconds good and very intresting, it has to be best of the best of the best of the best video
(product link)
动效宣传0:29I want to try something different here. You should act as a world-class animator and create an animation to go along with an X post that talks about how Ultra Code and Claude Code are now much more relevant due to the efficiency of Opus 5.5. You can use it without annihilating your usage limits
the style of the video here
/Users/danielmcateer/Downloads/jvnZ3SyyxxajVatp.mp4
What I had in mind was start with Claude Code in the terminal from the first attached video, with me navigating to the 'ultracode' reasoning effort, then exploding into a scene where the Claude icon characters similar…
知识讲解0:20<inputs>
Ask me for:
• my product + URL
• 8–12 UI states that tell its story
• the real data shown in each state
• brand colors + fonts + accent color
• required formats (1:1, 16:9, 9:16)
</inputs>
<rules>
One HTML file. One canvas
One draw(t) function
No CSS transitions
No timers
No state carried between frames
One shape, never cut
Every state is the same element changing size, radius and color while the content swaps
A cursor drives the sequence with real clicks, typing and one drag
Real UI. Real data. No placeholders.
</rules>
<structure>
120 BPM grid
Something happens on e…
游戏互动6:23I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamed…
动效宣传0:34you are a pro motion designer. analyze my portfolio and make a ~30 second video from it. check what are the recent trending techniques used for motion and sound design. question your strategy and plan, if it doesn't feel like done by a pro designer, start over. every frame matters from the first frame to the final frame. go crazy
动效宣传0:32Take reference from the given video (download it) and use the same visual style.
and Research about Distilbook. Make a dynamic 30-second motion graphics video on Distilbook that shows what an incredible motion designer you are. like it's your showreel - Go all out.
One thing to keep in mind: it should be cool as fck.
3D 场景0:20<inputs>
Ask me for: the product name and a one-line promise, 3 to 5 UI moments to show, one accent color, 10 to 20 real vertical clips I own, and a royalty-free song with a clear drop (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
High-end minimal. One idea per shot, lots of empty space, one accent color, one clean sans (Geist or Inter) with tight tracking. Masked type reveals, match cuts, one smooth camera language. Real footage only, never placeholder cards. No full stops in on-screen text.
Banned: shockwave rings, particle bursts, RGB split, camera shake, lens flares, neon…
3D 场景0:15<inputs>
Ask me for: 8 to 12 UI states I want the shape to become (e.g. button, loader, player, slider, toggle, tabs, chart, command palette, toast), pure black and white or one accent color, and a royalty-free song around 120 BPM (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
Dribbble-level UI motion. One shape, never cut: every state is the same element morphing its size, radius and color while its content swaps with a short blur. A cursor drives every change with real clicks and drags. Light warm-gray canvas, black and white components, one clean UI font (Geist). Springs eve…
动效宣传0:15make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out.
compose the soundtrack yourself, fully synthesized in code. no samples, no audio files, no VST instruments. every cut and transition must land on the beat.
1920x1080, 60fps. render the final video with the music mixed in as an MP4 and tell me where it's saved.
动效宣传0:18Create a complete, polished Spotify-themed motion graphics video from the following brief. This prompt is self-contained: no reference video or supplied assets are required.
<deliverables> An 18-second MP4 at 1920×1080 and true 60 fps, with music and subtle sound effects Complete editable source Build, render, inspect, and refine the animation before delivering it Do not stop at a storyboard, still images, or an implementation plan </deliverables>
<art_direction>
A premium music-product film presented inside a large, nearly black rounded rectangular stage
The stage occupies roughly 80% of the…一个方案,解锁 Skillry 上全部高级 Skill:视频、PPT、网页和图片。
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是的。作者公开的每条提示词都可以免费查看和复制,无需注册。
原视频由 X 上的创作者用 Claude Opus 5.5 制作。每个视频都署名作者,并附原帖链接。
Skillry 用作者公开的提示词,在 Claude Opus 5.5 上重新做了一遍,方便你把两者并排对比。
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