
CreatorMotion · Titel übernimmt die Szene
Installiere einen dieser Skills und bitte deinen Agenten dann um ein Video wie dieses.
Der Autor hat einen Teil des Prompts geteilt.
Claude Opus 5.5 just one-shotted an entire 3D virtual studio in Blender. We used to sell studios like this on Envato. Built in After Effects + Element 3D, each one took our team months. This took one prompt. @claudeai @AnthropicAI @alexalbert__ @bcherny
3D-Szenen0:59Claude Opus 5.5 is absurdly good at 3D.
I reran one of my recent 3D experiments with Claude Opus 5.5.
Same prompt, same references, same real-world scene I had previously built with GPT-6 Astra.
The result was much better than I expected.
Put simply, for this specific use case, Claude Opus 5.5 was a clear win for me.
The biggest differences for me were instruction following and taste.
With the same references, Opus 5.5 got much closer to the Zelda Breath of the Wild-style look I was aiming for.
The layout felt more intentional.
It picked better camera angles.
Asset placement made more…
3D-Szenen0:35Opus 5.5 does a great job in eval of GLSL (OpenGL Shading Language) in threejs.
The prompt here is roughly. A fishbowl with reflection, refraction and water caustics.
Check it out yourself! And compare it to other models
https://threejseval.com/gallery?eval=fishtank
3D-Szenen0:37Opus 5.5 turned one sentence into a 3D system that opens in Blender, rigged, textured and ready to animate.
It does not render the object. It constructs it, part by part, the way a modeller would if they had a week.
> PARSE - the sentence becomes a parts list with real dimensions, nothing implied
> MASS - each part built as clean geometry, quads only, no sculpted mush
> RIG - joints and pivots placed where the object physically bends
> SKIN - materials assigned per surface, scale and roughness set separately
> PACK - exported with a named hierarchy, so a human can edit one part
Image models…