
CreatorMotion · タイトルが画面を引き継ぐシーンテイクオーバー
@ivanainaiゲーム
I asked Gemini 4 Argon to build an interactive museum of programming languages. 60+ years of programming history, from FORTRAN to Rust. No dataset. No images. No design references. A zoomable timeline, era-specific interfaces, and interactive Hello World terminals. All generated from scratch. Pretty impressive for a single prompt. Prompt in the reply.
Build me an interactive, explorable museum of the history of programming languages, from FORTRAN (1957) to Rust. Don't ask me for any data. Research everything yourself. For each language, include: Year of creation Creator A real, syntactically correct "Hello World" snippet The problem the language was designed to solve Present everything as a beautiful, zoomable, interactive timeline. The UI should transform to match each era: punch cards, green-screen terminals, 90s Windows interfaces, and modern dark mode. Clicking a language should display and run its Hello World in a simulated terminal. Make the experience visually stunning, historically accurate, smooth, and fully interactive.
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