知識解說0:26make a modern slick and punchy video for a modern startup that works on inference@deedydasSVGGSAP
收錄網友用 Claude Opus 5.5 做出的每一部影片,附上創作者使用的原始提示詞,以及可並排對照的實測重現。
知識解說0:30create best motion graphics explainer of the (your product) with very good script and good design colors and good music make sure the video should be incredible and people should feels like watch it many times.. it has to be in 30 seconds good and very intresting, it has to be best of the best of the best of the best video
(product link)
MG 動畫0:29I want to try something different here. You should act as a world-class animator and create an animation to go along with an X post that talks about how Ultra Code and Claude Code are now much more relevant due to the efficiency of Opus 5.5. You can use it without annihilating your usage limits
the style of the video here
/Users/danielmcateer/Downloads/jvnZ3SyyxxajVatp.mp4
What I had in mind was start with Claude Code in the terminal from the first attached video, with me navigating to the 'ultracode' reasoning effort, then exploding into a scene where the Claude icon characters similar…
知識解說0:20<inputs>
Ask me for:
• my product + URL
• 8–12 UI states that tell its story
• the real data shown in each state
• brand colors + fonts + accent color
• required formats (1:1, 16:9, 9:16)
</inputs>
<rules>
One HTML file. One canvas
One draw(t) function
No CSS transitions
No timers
No state carried between frames
One shape, never cut
Every state is the same element changing size, radius and color while the content swaps
A cursor drives the sequence with real clicks, typing and one drag
Real UI. Real data. No placeholders.
</rules>
<structure>
120 BPM grid
Something happens on e…
遊戲互動6:23I would like you to create a kickass, impressive 1990s style demoscene demo using this S3M track as the music. Prior to getting to work, please see how to best play and analyze the S3M track. This will be important since synchronization of effects and appropriateness of scenes to the musical vibe (and this song does have a variety of sections with different attitude) is essential to a great demoscene demo. Also prior to getting started, please research what kinds of effects, physics, etc. would be good to use in combination. Please use C/C++ -- with appropriate demoscene/embedded/console gamed…
3D 場景0:20I’m curious to see how strong you are as a motion designer. To prove it, create a polished 15-second animated graphic video that showcases your motion design skills. This piece will be presented to 10,000 people on X, so make it visually compelling, professional, and memorable. Take full creative freedom and make the strongest result you can
MG 動畫0:34you are a pro motion designer. analyze my portfolio and make a ~30 second video from it. check what are the recent trending techniques used for motion and sound design. question your strategy and plan, if it doesn't feel like done by a pro designer, start over. every frame matters from the first frame to the final frame. go crazy
MG 動畫0:32Take reference from the given video (download it) and use the same visual style.
and Research about Distilbook. Make a dynamic 30-second motion graphics video on Distilbook that shows what an incredible motion designer you are. like it's your showreel - Go all out.
One thing to keep in mind: it should be cool as fck.
3D 場景0:20<inputs>
Ask me for: the product name and a one-line promise, 3 to 5 UI moments to show, one accent color, 10 to 20 real vertical clips I own, and a royalty-free song with a clear drop (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
High-end minimal. One idea per shot, lots of empty space, one accent color, one clean sans (Geist or Inter) with tight tracking. Masked type reveals, match cuts, one smooth camera language. Real footage only, never placeholder cards. No full stops in on-screen text.
Banned: shockwave rings, particle bursts, RGB split, camera shake, lens flares, neon…
3D 場景0:15<inputs>
Ask me for: 8 to 12 UI states I want the shape to become (e.g. button, loader, player, slider, toggle, tabs, chart, command palette, toast), pure black and white or one accent color, and a royalty-free song around 120 BPM (e.g. Mixkit, free for commercial use).
</inputs>
<direction>
Dribbble-level UI motion. One shape, never cut: every state is the same element morphing its size, radius and color while its content swaps with a short blur. A cursor drives every change with real clicks and drags. Light warm-gray canvas, black and white components, one clean UI font (Geist). Springs eve…
MG 動畫0:15make a dynamic 15-second motion graphics video that shows what an incredible motion designer you are, like it's your showreel for a résumé. go all out.
compose the soundtrack yourself, fully synthesized in code. no samples, no audio files, no VST instruments. every cut and transition must land on the beat.
1920x1080, 60fps. render the final video with the music mixed in as an MP4 and tell me where it's saved.
MG 動畫0:18Create a complete, polished Spotify-themed motion graphics video from the following brief. This prompt is self-contained: no reference video or supplied assets are required.
<deliverables> An 18-second MP4 at 1920×1080 and true 60 fps, with music and subtle sound effects Complete editable source Build, render, inspect, and refine the animation before delivering it Do not stop at a storyboard, still images, or an implementation plan </deliverables>
<art_direction>
A premium music-product film presented inside a large, nearly black rounded rectangular stage
The stage occupies roughly 80% of the…
MG 動畫0:45Please do not reference any previous memories or skills. I've been seeing all of these motion graphics examples on X of people making cool videos with opus 5.5. So - I want you to just show off for me. You pick the design style, the look, subject etc. I just want to be extremely impressed by the motion graphic video that you create. I want you to destroy GPT 6 when it comes to motion graphics video - because astra just wants to give me a stupid glorified powerpoint presentation.
3D 場景0:15Create a bold, dynamic 15-second motion graphics showreel that feels like the ultimate portfolio piece of an exceptionally talented motion designer. Showcase a wide range of advanced techniques: kinetic typography, smooth transitions, 2D and 3D animation, abstract geometry, fluid simulations, particles, distortion, creative masking, compositing, lighting, depth, and seamless camera movement. Keep the pacing fast, confident, and visually surprising, with every shot transitioning naturally into the next. Make it feel meticulously art-directed rather than like a random collection of effects. Push…
3D 場景0:11Using the linked Figma frame build a badge unlock screen. Match the design exactly. Use the file's assets, lighting, type and layout and add only the motion. Animate the badge so it feels premium and celebratory. Build its scene and then celebrate with gold particles. Treat the badge as a solid 3D object that tilts toward the
cursor following the rules of physics. Keep it fast and smooth, it should not be bouncy.
3D 場景0:08Recreate Market Street, San Francisco as it stood on April 17, 1906, the afternoon before the earthquake, in Blender.
Scope: the Ferry Building up Market to Fifth Street, including the Palace Hotel, the Call Building, the Chronicle Building, Lotta's Fountain and the Emporium.
Before modeling anything, build a source file from: the 1899-1905 Sanborn fire insurance maps (footprints, heights, materials, occupants), the Miles Brothers film "A Trip Down Market Street" (April 1906), period photographs from OpenSFHistory, the Library of Congress and the David Rumsey collection, and USGS topography.…
遊戲互動0:19Create a single self-contained HTML file that renders an animated pixel art wizard casting a spell, using vanilla JavaScript and Canvas 2D. No external assets, libraries, or network requests.
RENDERING
- Draw everything to an offscreen canvas at a fixed logical resolution of 128x96, then blit to a fullscreen display canvas scaled by the largest integer factor that fits the window, centered, with imageSmoothingEnabled = false and CSS image-rendering: pixelated.
- All drawing snaps to integer coordinates on the logical canvas. No sub-pixel positions, anti-aliasing, gradients, or shadowBlur.
- F…一個方案涵蓋 Skillry 上所有 Premium Skills:影片、簡報、網頁與圖片。
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是的。創作者公開的每一則提示詞都能免費閱讀與複製,不需要帳號。
原始影片由 X 上的創作者用 Claude Opus 5.5 製作。每部影片都標註作者,並附上原始貼文連結。
Skillry 依照創作者公開的提示詞,用 Claude Opus 5.5 重新製作每部影片,方便你並排對照兩者。
月繳或年繳訂閱都可以隨時取消。你的 Premium 存取權會持續到目前計費週期結束。