Motion graphics0:48I thought the Opus 5.5 design posts were all jokes.
They're not. It's GOATed at design.
I asked it to make a product showreel for Reactive Resume. It built this entire video in Remotion, in ONE prompt.
The setup:
→ Opus 5.5, max effort
→ Claude desktop app
→ No skills, no templates, no design brief
→ Just my project repo
It read the codebase, figured out what the product does, and decided what was worth showing.
A launch video like this used to mean days in After Effects or paying a motion designer. Now a solo open-source maintainer can do it in an afternoon.
Full prompt in the replies ⬇…Viral Opus 5.5 videos, with their prompts.
Every video people made with Claude Opus 5.5, with the exact prompt the creator used and a live remake you can compare side by side.
- Prompts free to copy
- Original and remake side by side
Browse 418 Opus 5.5 videos
Motion graphics0:48I thought the Opus 5.5 design posts were all jokes.
They're not. It's GOATed at design.
I asked it to make a product showreel for Reactive Resume. It built this entire video in Remotion, in ONE prompt.
The setup:
→ Opus 5.5, max effort
→ Claude desktop app
→ No skills, no templates, no design brief
→ Just my project repo
It read the codebase, figured out what the product does, and decided what was worth showing.
A launch video like this used to mean days in After Effects or paying a motion designer. Now a solo open-source maintainer can do it in an afternoon.
Full prompt in the replies ⬇…@KingOKingsCanvasSVGCSS
Motion graphics0:15How far can Claude Opus 5.5 go in motion design? I tried.
15 s on the Audi RS 6, 100% code (React/Remotion) with a synthesized V8 soundtrack. The cylinders flash in the real firing order, and the 0–100 timer runs in real time: 3.4 s.
Spec piece, not affiliated with Audi.@Dys_hayCanvasSVG
Motion graphics0:30I'm a solo founder with no video editor, no designer and no After Effects.
So I built http://redesignr.ai's launch video in React with Claude Opus 5.5 + @remotion.
900 frames, 10 scenes, all code, paper style.
Building in public, day 3.
#buildinpublic #Remotion #ClaudeAI #indiehackers #solofounder #SaaS #webdesign #motiondesign
#AI #React #vibecoding@helloshiva0801CanvasSVGCSS
Motion graphics0:36Este video lo hizo una IA 🤯 Con código, no con plantillas.
Le pedí a Claude Opus 5.5 un reel con Remotion: escribió las escenas, lo renderizó y quedó listo para subir.
Pruébalo en 3 pasos 👇 y comenta «VIDEO» para que te mande el prompt.
#ClaudeAI #Remotion #MotionDesign #IA@als_linkCanvasSVG
Motion graphics0:35Claude Opus 5.5 is incredible.
I gave it a pretty simple task:
Create a Remotion-based showreel featuring my work as a developer, content creator, and open-source maintainer.
What I wanted was a cool 30-second motion graphic that introduces me as a developer and content creator.
That was basically it.
Claude went to work for around 20 minutes, writing the Remotion code, putting together the animations, transitions, layouts, and the overall story.
And this is what it produced.
Stunning, right?!
What surprised me most is that this isn't just AI generating a few video clips.
It's AI bui…@iammukeshmCanvasSVGCSS
Motion graphics0:56ما أعتقد في قفزة سواها Opus 5.5 تساوي القفزة اللي سواها في صناعة ال motion graphics، سواء من ناحية الجودة أو من ناحية التكلفة (استهلاك ال tokens)
هذا الفيديو سويته بربع حد ال 5 ساعات 👇🏻
【作者补充制作说明】
الطريقة باختصار:
استخدمت claude بنموذج opus 5.5 - مستوى التفكير متوسط إلى عالي، و طلبت منه يستخدم remotion لتسريع عملية ال preview و كذلك طلبت منه يقتصر استخدامه في معظم المؤثرات الصوتية على أصوات الكاميرات و عدسات التصوير الشائعة في ال reels و استخدمت نموذج gemini 3.8 tts flash لإنتاج الصوت
أخذ معي حوالي ساعة و نصف من المحادثات معه لكن معظمها راح في تجريب أشياء مختلفة و التجربة ممتعة فعلا.@YarHmmSVG
Motion graphics0:28this was 100% opus 5.5.
i have a dedicated "studio" repo with all my project's style guides, tokens, few skills, remotion, etc.
this all started from "make a hype demo/launch video for @momwiseai"
took maybe 4 revisions. music, sound fx, messaging, animations, everything was done with code.@francoxavier33SVGGSAP
Motion graphics0:51@claudeai I was jealous of the Opus 5.5 video demos, so I linked the best ones and asked it why theirs beat mine.
This is what it made. Every frame is code (Remotion), with its own voiceover, music, and word-synced animation.
Then it made 10 ads for my app. Full thread on my profile.@tycenjmCanvasSVG
Explainers0:59Opus 5.5 just one-shotted this explainer video for @sherwoodagent 🔥
Since I ran it within the context of our web app, it used existing components and branding to inform the design and used @Remotion skills for rendering
Kind of insane, haven't tried doing any video generation for months, but the latest models are making it easier to create content that is polished without heavy iteration
Prompt: "make a modern slick and punchy video for sherwood protocol. feel free to take branding or components from the landing page or app. the goal is to highlight how it enables agentic hedge funds, expl…@imthatcarlosCanvasSVGAI image
Motion graphics0:53Okay Opus 5.5 + Remotion and a solid concept for what you want is producing amazing results right now.
Here's my ad for Audivo.
I told Opus 5.5 to create an ad from excerpts of popular podcasts and with it make a story explaining what Audivo does.
The results were amazing!@localjuliusSVG
Motion graphics0:30Claude Opus 5.5 just created this merch launch video for BridgeMind using Remotion.
The taste on this model is insane. The transitions, the timing, the branding. Better than anything I have gotten from Fable 5.1 or GPT 6 Astra.
Go cop your BridgeMind hoodie. Link below.@bridgemindaiSVGGSAPCSS
Explainers0:30Claude Opus 5.5 on our AI coding benchmark: build a fully autonomous 3D water simulation from an empty repo - procedural mountains, rain, streams, lakes. TypeScript + Three.js, no physics engine.
One prompt, zero corrections, ~21 min. 23/23 tests green.
https://github.com/AiondaDotCom/ai-sim-benchmark@StephanFerraroThree.jsGLSLPhysics
Explainers0:22I asked Opus 5.5 to explain gravitational lensing by building an interactive black hole lab
One prompt for the first version, then a dynamic workflow to polish it for three rounds while I slept. This is what I woke up to: 5h 28m end to end, $90 at API prices
https://blackhole.voxyz.ai
Drag the black hole and the sky behind it bends into arcs, closing into a full ring when everything lines up
Each round ran 3 agents. Two reviewers each picked 9 to 10 issues and ranked them P0, P1, P2. The third one fixed them.
Round 1: 3D materials and lighting + UI and type
Round 2: camera motion and inter…@Voxyz_aiThree.jsGLSLCanvas
Explainers0:26110k rigid bodies in real time, in a browser tab. Grab anything, fire cannonballs.
Built with Claude Opus 5.5: Augmented Vertex Block Descent (SIGGRAPH 2025, Giles, Diaz & Yuksel) in WebGPU with @threejs . It's a physics solver that stays stable with huge scenes and big mass ratios. Opus 5.5 even put together this whole demo reel video just from a single text prompt in Claude Code haha 🤯
Try it: https://three-avbd.vercel.app
(recorded on an M4 Max, lighter scenes run fine on older computers or on mobile)
Code's here, MIT licensed. Go build something with it, have fun breaking things: https…@nybobsThree.jsCanvas
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