Explainers0:42fourier series were hard to learn back in university (2 years ago) and they are fun!
what unlocks @HyperFrames_ + @claudeai Opus 5.5 is that you can get the best explainer videos just with 1 prompt
you are curious about something? ask claude!Viral Opus 5.5 videos, with their prompts.
Every video people made with Claude Opus 5.5, with the exact prompt the creator used and a live remake you can compare side by side.
- Prompts free to copy
- Original and remake side by side
Browse 418 Opus 5.5 videos
Explainers0:42fourier series were hard to learn back in university (2 years ago) and they are fun!
what unlocks @HyperFrames_ + @claudeai Opus 5.5 is that you can get the best explainer videos just with 1 prompt
you are curious about something? ask claude!@Miguel07CodeCanvasWeb AudioAI image
Explainers0:47Tried Opus 5.5 to explain the Mid-Autumn Festival 🌕
From ancient traditions to mooncakes and family reunions, I turned the story into a short animated video.
The message is simple: No matter how far apart we are, make time for the people we miss.
What do you think of the result?@AmberPromptaiCanvas
Explainers0:35Asked claude Opus 5.5 to make an explainer on how a mechanical keyboard works.
It wrote the music in code, used real switch recordings as the beats, built the 3D in @threejs and timed every cut to the beat.
No stock footage. no editing app.
What a time to be alive!@iniyanaiThree.jsSVGWeb Audio
Explainers0:44I TRIED MAKING A 3D MOTION GRAPHIC WITH CLAUDE OPUS 5.5. THIS IS WHAT CAME OUT.
The idea was simple: start at my desk and don't stop zooming until we hit a single atom inside the CPU.
Opus 5.5 took it and just kept going.
Into the PC case. The cooler lifts off. The CPU under it. The metal lid comes off. Then the silicon die, one core, the copper wiring stacked on top, rows of logic cells, the fins and gates of the transistors…
…all the way down to one silicon atom, bonded to its four neighbours.
One continuous shot, no cuts. The ruler on the right tracks the scale the whole time: from abo…@AcoramaaThree.jsGLSL
Explainers1:00From Cabo da Roca to observable universe.
I gave opus 5.5 old prompt I prepared for Fable but I was not satisfied with the results. I asked model to create a cinematic film that zooms out from a hillside on Earth to the full observable universe using @threejs No external assets.
Time: ~3h
Output tokens: 662,769
Cache: 125.6M read, 2.0M written;
API-equivalent cost: about $54.52: output $13.26, cache reads $25.12, cache writes $16.14@kgonia7Three.jsGLSLCanvas
Explainers0:38I asked opus 5.5 in @agnt_gg for the most realistic fire it could build using ONLY javascript.
It wrote a real 3D fluid simulation that runs on the GPU. The flame colors come from blackbody physics, the smoke is real volume, it runs at 96 fps in 1080p, and it critiqued its own renders about 40 times.
Then it shot a 38 second film of it. The sound comes from the fire itself. 🔥
Details:
- Nothing faked. The fire is actual simulated gas that burns, heats up, rises, and swirls. It gives off soot that glows, and the soot that escapes cools into smoke. Every frame is computed on the GPU.
- The…@NathanWilbanks_Three.jsGLSLWeb Audio
Explainers0:35I asked Claude Opus 5.5 to explain how a rocket engine works by building an interactive Raptor 3 you can take apart in your browser.
Cut it open, follow the oxygen and the methane through both turbopumps, then throttle it and watch the shock diamonds move.
http://airsup.ai/rocket-engine@konstantinsaifoThree.jsGLSL
Explainers0:22Opus 5.5 just turned a smartphone into a 20-second trip from glass to atoms.
It starts on the phone, dives through the motherboard and chip, then keeps going through the semiconductor structure until you’re basically staring at the atomic scale.
This is the kind of 3D shot that normally looks like a whole studio touched it.
Instead, Opus 5.5 built the sequence.
That’s fucking ridiculous.@irinatoxiThree.jsGLSLCanvas
Explainers0:32I asked Opus 5.5 again for an engine you can take apart in the browser
Pistons against magnets at the same shaft speed. Push the RPM, open the cylinders, slow time down to 1/10
Under 15 minutes, and it did not even move the usage meter on my Max plan. The first experiment took half an hour, this one reused the framework the earlier ones built
This is a screen recording, the real thing runs live in your browser
Next I want to find where it breaks, so a game is coming@StefanoStrausThree.jsGLSLCanvas
3D scenes0:30opus5.5有点强,我让它自由选题做交互页面和视频,
提示词:用你最强的思维和能力,根据对我的了解,自行寻找我可能喜欢的主题,制作一个30s的视频还有互动html,尽可能的展示你的前端能力!
它的选题思路:滕王阁·中秋夜。 今天(2026-09-25)正好是丙午年八月十五。所以我选了《滕王阁序》里最有画面感的那句:"落霞与孤鹜齐飞,秋水共长天一色"。短片是船上视角:落日时一只孤鹜飞过太阳,天上是鱼鳞云,然后江天一色,楼阁由下往上亮起灯,满月从东边升起,江面上漂着河灯,诗句以竖排书法字幕配印章出现。
前端做的更牛,但是这里没法放!
画面:整幅画面由一个 WebGL2 着色器逐像素算出来,没有用任何图片。包括天空的暮色层次、按南昌纬度推算的日月轨迹、程序生成的鱼鳞云、9 组波浪叠加的江面倒影,以及用 Canvas 2D 画出来的滕王阁立面。
声音:全部用 WebAudio 实时合成,没有一段录音。古筝用 Karplus-Strong 弦振动模型,带按滑和揉弦;另有箫、江水声、虫鸣和混响。
自由观赏模式:可以拖动环视和缩放,拖时间轴改变时辰;点江面放河灯,会弹出一句诗、响一声古筝;点月亮进入月面特写;还能切换查看渲染图层,或者在网页里直接录制视频。@DemitiyaGeekzenGLSLWebGLCanvas
3D scenes0:14✨审美绝了!Opus 5.5 用 Three.js 把宫崎骏《红猪》经典空战复刻出来了!
只给了这一句prompt:
「用 web3D 复刻宫崎骏《红猪》日落海面上的经典空战:白绿红涂装战斗机、紫色积云、海面反光、吉卜力运镜,画面写 just breathe.」
建模、配色、云层、尾迹和镜头全部一次对齐,审美直接封神。
#Opus5_5 #宫崎骏 #红猪 #ThreeJS #Web3D #AIGC #vibecoding #审美天花板 #3D #AI #Dario #Anthropic
https://x.com/nft_chen/status/2103401780117938683?s=46@NFT_ChenThree.jsGLSLCanvas
3D scenes0:18i asked opus 5.5 to build me a planet.
not a picture of a planet. a whole planet.
it wrote a single html file. no libraries, no images, no 3d models. every ocean, every mountain and every city light is math, generated live in your browser.
then i started playing with it.
drag it and it spins. raise the sea level and watch continents drown. move the sun and watch the cities switch on at night.
hit "new planet" and it invents a new world. it even names it.
a year ago this was a semester project for a graphics student.
now it's a prompt.@0xSoltyGLSLWebGL
3D scenes0:59Claude Opus 5.5 is absurdly good at 3D.
I reran one of my recent 3D experiments with Claude Opus 5.5.
Same prompt, same references, same real-world scene I had previously built with GPT-6 Astra.
The result was much better than I expected.
Put simply, for this specific use case, Claude Opus 5.5 was a clear win for me.
The biggest differences for me were instruction following and taste.
With the same references, Opus 5.5 got much closer to the Zelda Breath of the Wild-style look I was aiming for.
The layout felt more intentional.
It picked better camera angles.
Asset placement made more…@truenylThree.jsGLSL
3D scenes0:35Opus 5.5 does a great job in eval of GLSL (OpenGL Shading Language) in threejs.
The prompt here is roughly. A fishbowl with reflection, refraction and water caustics.
Check it out yourself! And compare it to other models
https://threejseval.com/gallery?eval=fishtank@NicolaManziniThree.jsGLSLCanvas
3D scenes0:37Opus 5.5 turned one sentence into a 3D system that opens in Blender, rigged, textured and ready to animate.
It does not render the object. It constructs it, part by part, the way a modeller would if they had a week.
> PARSE - the sentence becomes a parts list with real dimensions, nothing implied
> MASS - each part built as clean geometry, quads only, no sculpted mush
> RIG - joints and pivots placed where the object physically bends
> SKIN - materials assigned per surface, scale and roughness set separately
> PACK - exported with a named hierarchy, so a human can edit one part
Image models…@0xWast3Three.jsGLSL
3D scenes0:42Esta app probó 3,932 posiciones de una cama matrimonial hasta encontrar dónde cabe.
La hizo Claude Opus 5.5 con un prompt mío: cuarto de 3.00 x 3.40 m, puerta de 80 cm, un clóset de 1.20 x 0.60 y la cama de 1.40 x 1.90.
Armó el plano a escala y el cuarto en 3D al lado, y los dos se mueven juntos.
Si la cama choca con el clóset, no deja abrir la puerta o te deja menos de 60 cm para pasar, te avisa.
Solo 108 posiciones no tenían ningún problema. La mejor deja 70 cm para pasar por cada lado.
Tardó 47 minutos, más 5 para pasarla a inglés, y no le corregí nada.
Para una mudanza, esto dice más…@goofyninjaaaThree.jsCanvasSVG
3D scenes0:15Opus 5.5 is good at 3d motion too apparantely@FriskyGGGThree.jsGLSLCanvas
3D scenes0:20I wanted to see if beautiful destinations could become playable 3D experiences. Annecy, France became the prototype: a boat journey through canals, bridges, waterfront, and the mountain lake, built with Claude Opus 5.5 using Three.js + TSL.
I trimmed the navigation footage for the sake of keeping the video short and the post below below has a slightly longer version. The whole workflow behind this is simple:-
- Explained the concept to Opus and asked it to list some ideas.
- Shortlisted one and asked it to generate a prompt, with tech stack directions.
- Thats it, needed few iterations and is…@techartist_Three.jsGLSL
3D scenes0:23New Black Clover chapters are on the way and Opus 5.5 just dropped, so I put it to the test:
A 3D diorama of the Black Bulls hideout, made with Opus 5.5 + three.js
Every visitor is a floating mana light, come say hi to Nero 👋
https://ribes.cc/hideout/
#BlackClover #threejs@lribes4Three.js
3D scenes0:42Latentown just went 3D 🏙️
The pixel town grew into a living city of AI news. Every story is a building, every lab has a tower, and couriers carry the day's news across the river.
Built over a weekend with Claude Code + Opus 5.5 and three.js.
https://latentown.lol@sanjay_khadka07Three.jsGLSL
3D scenes0:30Rok temu próbowałem zrobić grę 3D z Opusem 4.1 - zrzut ekranu, jak to wtedy wyglądało, wrzucę w komentarzu.
Zobaczcie, jak szybko to wszystko idzie do przodu. Minęło tylko 12 miesięcy, a dziś wygląda to tak. Całość zbudowana z modelem Opus 5.5.
https://kreatio.pl/brokul@ksmialowskiThree.jsGLSLCanvas
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