Games1:55I want multiplayer game, with proximity chat, with destructurable environment, that players will enjoy, shooting game@Ved_CJThree.jsCanvas
Make a 45–50 second vertical video for my app: a glance inside the app. Show every feature, use motion, be creative. I want it good enough for your CV. - Real, not mocked: record each feature being used in the simulator (tap a filter, open a result, add it). - Stretch your imagination: let each feature break out of the phone and change the world around it. - The bar: a motion designer's showreel piece. The best motion you can do. Go all out. - Nothing made up: every number and label on screen comes from the recordings. - No stock sound effects; I'll add the music. - Keep text clear of the TikTok/Instagram interface. - Let viewers follow: each feature stays on screen for at least 2.5 seconds.
Games1:27Build a MapleStory clone in Raylib-cs.
Games0:30Build a racing game inspired by Ignition (1997): angled top-down camera, arcade-leaning
physics, vehicles with very distinct personalities. This must be an original game,
not a copy. Use an original name, an original track, and zero original assets.
## Stack
- Vite + TypeScript (strict), Three.js for rendering, no UI framework
(HUD in plain DOM/CSS).
- Low-poly graphics generated in code (BoxGeometry, CylinderGeometry, etc.),
no external models or textures. Solid colors and simple materials.
- Custom simplified 2.5D physics (movement on the XZ plane, height from terrain).
No physics eng…