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Cologne Cathedral Interior Build

@Kimi_Moonshot3D scenes

@Kimi_Moonshot0:19

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Kimi K3.1 Pro built an interactive, browser-based 3D experience in Blender, creating a cathedral's interior with roughly 3.3 million triangles and animating 8,368 components, with ribbed vaults, stone sculptures, and vivid stained-glass lighting. External assets used: stone textures from Poly Haven (CC0) and Mylius's stained-glass photograph (CC BY-SA 3.0).

— @Kimi_Moonshot

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